Graphs, Transformations, and Symmetry

This deck is the visual half of College Algebra. It covers plotting and intercepts, the distance and midpoint formulas, and the library of parent-function shapes, then every rigid and non-rigid transformation and the order in which they must be applied, the three symmetry tests, and circles from standard form through completing the square. It targets four classic errors: shifting the wrong way for a horizontal translation, stretching before shifting, mixing up the two reflections, and reading the radius straight off the squared number.

Subject: College Algebra · 138 slides · symbolic lesson

Open the interactive version of this deck · Homework for this lesson

What this lesson covers

The lesson, slide by slide

1. Graphs, Transformations, and Symmetry

Title

College Algebra - Deck 10

Points and intercepts, the eight parent shapes, how a graph slides, stretches and flips, and circles from the distance formula.

2. What you will be able to do

Objectives

This deck turns equations into pictures. Once you can see a graph move, half the rest of the course stops being memorization.

  1. Plot points, find both intercepts algebraically, and sketch a curve from a table without being fooled by too few points.
  2. Use the distance and midpoint formulas, and say where each one comes from.
  3. Recognize all eight parent-function shapes on sight and name three key points on each.
  1. Describe every shift, stretch, compression, and reflection in an equation - and apply them in the correct order.
  2. Write the equation of a transformed graph from a description or a picture.
  3. Test an equation for symmetry about the y-axis, the origin, and the x-axis.
  4. Graph a circle from standard form, and convert general form to standard form by completing the square.

3. What survived from Functions, Domain, and Function Notation?

Warm-up

Discussion prompt

Before we open Graphs, Transformations, and Symmetry: without looking back, what was the main idea of Functions, Domain, and Function Notation, and what could you do by the end of it that you could not do before?

Hint: One sentence for the idea, one for the skill. If the second one is blank, that is the part to revisit.

Answer:

The single most important idea in College Algebra: a function as a machine with exactly one output per input. Relations versus functions, mapping diagrams and the vertical line test, function notation and evaluating at numbers and expressions, the difference quotient, domain and range in interval notation, piecewise functions, increasing and decreasing intervals, relative extrema, average rate of change, and even versus odd.

4. Points, Intercepts, Distance

Section

Part 1

5. The plane is two number lines crossed at zero

Concept

Figure (svg): Coordinate plane with the four quadrants labeled I through IV and the point (2, 2) plotted in quadrant I

Right 2, then up 2.

A point is an ordered pair. The order is the whole point: the first number is the horizontal move, the second is the vertical move.

\[ (x, y) \quad\longrightarrow\quad x \text{ across, then } y \text{ up} \]

quadrant — One of the four regions the axes cut the plane into, numbered counterclockwise starting at the upper right. Points on an axis are in no quadrant at all.

6. Break it if you can: The plane is two number lines crossed at zero

Counterexample

Discussion prompt

A point is an ordered pair. The order is the whole point: the first number is the horizontal move, the second is the vertical move.

That is stated as though it always holds. Do one of two things: produce a case where it fails, or say precisely what rules such a case out. "It just does" is not on the menu.

Hint: Hunt at the extremes first — zero, one, negative, empty, equal. If every extreme survives, the reason they survive is the proof.

7. A graph is the picture of every solution

Concept

An equation in two variables has infinitely many solutions. Each one is a pair of numbers that makes the equation true.

\[ y = 2x - 1 \quad\Rightarrow\quad (0, -1),\ (1, 1),\ (3, 5),\ \ldots \]

graph of an equation — The set of ALL points whose coordinates make the equation true - and nothing else. A point is on the graph exactly when it satisfies the equation.

8. Take the definitions apart: quadrant vs graph of an equation

Definition probe

Sort into buckets

Every line below is part of the definition of quadrant or of graph of an equation — one or the other, never both. Put each where it belongs.

quadrant
One of the four regions the axes cut the plane into, numbered counterclockwise starting at the upper right.; Points on an axis are in no quadrant at all.
graph of an equation
The set of ALL points whose coordinates make the equation true - and nothing else.; A point is on the graph exactly when it satisfies the equation.
b1
One of the four regions the axes cut the plane into, numbered counterclockwise starting at the upper right. Points on an axis are in no quadrant at all.
b2
The set of ALL points whose coordinates make the equation true - and nothing else. A point is on the graph exactly when it satisfies the equation.

9. An odd function has rotational symmetry

Picture it

Animation

Shows: An odd function has rotational symmetry — a rendered Manim animation.

Rendered with Manim.

Takeaway: Rotate a half turn about the origin and it lands on itself.

10. Think of the graph as a membership test

Intuition

Every point in the plane walks up to the equation and asks: do I belong? The equation checks the two coordinates and says yes or no.

The graph is just the crowd of everyone who got a yes. That is why you can always test a point by substitution - no graph paper required.

This is also why a graph never proves anything by itself. The algebra decides; the picture reminds you what the algebra means.

11. By analogy: Think of the graph as a membership test

Analogy

Discussion prompt

Explain Think of the graph as a membership test by analogy to something with no College Algebra in it at all — a queue, a recipe, a map, a bank balance, whatever fits. Then say where your analogy breaks.

Hint: An analogy that never breaks is not an analogy, it is the same idea wearing a hat. Find the seam — that is the part that is actually new.

Answer:

Every point in the plane walks up to the equation and asks: do I belong? The equation checks the two coordinates and says yes or no.

12. What has to happen first: Graphing by plotting points

Ranking

Put in order

Put the moves of Graphing by plotting points into the order they have to happen.

  1. Choose inputs on both sides of where the action is
  2. Substitute each x and record the point
  3. Read the shape off the table before you draw
  4. Verify the point (3, 0) in the original equation

Why: These are the moves of the worked example in the order it makes them, and each one is set up by the one before it. The squared term makes this a parabola, so pick a spread of x-values and let the table tell you where it turns.

13. Graphing by plotting points

Worked example

Sketch the graph by building a table of values.

\[ y = x^2 - 2x - 3 \]

Choose inputs on both sides of where the action is

Why: The squared term makes this a parabola, so pick a spread of x-values and let the table tell you where it turns.

Substitute each x and record the point

Why: Each row is one solution pair. Doing the arithmetic in a column keeps sign errors visible.

xvalue of ypoint
-25(-2, 5)
-10(-1, 0)
0-3(0, -3)
1-4(1, -4)
2-3(2, -3)
30(3, 0)
45(4, 5)

Read the shape off the table before you draw

Why: The y-values fall, bottom out at negative four, then rise - and the table is symmetric about the input one. That is a parabola with its low point at (1, -4).

Verify the point (3, 0) in the original equation

Why: Substituting three gives nine minus six minus three, which is zero. The point checks, and it confirms three is an x-intercept.

\[ (3)^2 - 2(3) - 3 = 9 - 6 - 3 = 0 \quad \checkmark \]

14. Graphing by plotting points — line by line

Picture it

Animation

Shows: Each line of the worked example "Graphing by plotting points", appearing one at a time.

The same working the example does, in the order a tutor would write it.

Takeaway: Substituting three gives nine minus six minus three, which is zero. The point checks, and it confirms three is an x-intercept.

15. Something is wrong here: three points is not a graph

Anomaly

Predict first

A student writes this, and it looks reasonable:

Graphing this cubic with a lazy table.

It is wrong. Say what breaks — and say it before you turn the page.

Correct: All three chosen inputs happen to be the zeros of the function, so every point landed on the axis.

Sample between the interesting points too.

Why: All three chosen inputs happen to be the zeros of the function, so every point landed on the axis. Three points that agree can agree for a bad reason.

16. Trap: three points is not a graph

Trap

The trap

Graphing this cubic with a lazy table.

\[ y = x^3 - 4x \]

xy
-20
00
20

Conclude the graph is the x-axis

Why: All three chosen inputs happen to be the zeros of the function, so every point landed on the axis. Three points that agree can agree for a bad reason.

The fix

Sample between the interesting points too.

\[ y = x^3 - 4x \]

xy
-20
-13
00
1-3
20

The curve rises to a hump and drops to a valley

Why: At negative one the value is three, at one it is negative three - the graph is a wave through the three zeros, nothing like the axis. Always add points between your zeros.

17. What stays fixed: Trap: three points is not a graph

Invariant

Step through it

Step through Trap: three points is not a graph one row at a time. One of these columns never changes — find it, and say why it cannot.

  1. Step 1: x is -2
  2. Step 2: x is 0
  3. Step 3: x is 2

18. Intercepts are where the graph meets an axis

Concept

There are only two special places a graph can cross: the horizontal axis and the vertical axis. Each one has a coordinate that is forced to be zero.

interceptwhat is zero therehow to find it
x-interceptthe y-coordinateset y to zero, solve for x
y-interceptthe x-coordinateset x to zero, solve for y

Say it out loud once: to find where it crosses an axis, set the other variable to zero. That sentence prevents the most common intercept mistake.

19. Fill in: how to find it for Intercepts are where the graph meets an axis

Comparison

Comparison matrix

From Intercepts are where the graph meets an axis: refill the how to find it column from what you know. The rest of the table is as it appeared.

interceptwhat is zero therehow to find it
x-interceptthe y-coordinateset y to zero, solve for x
y-interceptthe x-coordinateset x to zero, solve for y

20. Plan first: Both intercepts of a line

Step zero

Discussion prompt

Both intercepts of a line — before any calculation: what is the plan? Name the moves in order, in plain English, without doing the arithmetic.

Hint: It starts with: For the x-intercept, set y equal to zero

Answer:

  1. For the x-intercept, set y equal to zero
  2. For the y-intercept, set x equal to zero
  3. Write both answers as points, not as bare numbers
  4. Verify both points in the original equation

21. Both intercepts of a line

Worked example

Find the x-intercept and the y-intercept.

\[ 3x + 4y = 12 \]

For the x-intercept, set y equal to zero

Why: The x-axis is exactly the set of points whose height is zero, so any crossing point must have y equal to zero.

\[ 3x + 4(0) = 12 \;\Rightarrow\; 3x = 12 \;\Rightarrow\; x = 4 \]

For the y-intercept, set x equal to zero

Why: The y-axis is the set of points whose horizontal position is zero.

\[ 3(0) + 4y = 12 \;\Rightarrow\; 4y = 12 \;\Rightarrow\; y = 3 \]

Write both answers as points, not as bare numbers

Why: An intercept is a location in the plane. A test wants the ordered pair.

\[ (4,\,0) \quad \text{and} \quad (0,\,3) \]

Verify both points in the original equation

Why: Substituting the first pair gives twelve plus zero; substituting the second gives zero plus twelve. Both sides agree in each case.

\[ 3(4) + 4(0) = 12 \;\checkmark \qquad 3(0) + 4(3) = 12 \;\checkmark \]

22. Finding both intercepts

Picture it

Animation

Shows: Finding both intercepts — a rendered Manim animation.

Rendered with Manim.

Takeaway: The x-intercepts are usually the harder half — that is the solving step.

23. Something is wrong here: zeroing the variable you are solving for

Anomaly

Predict first

A student writes this, and it looks reasonable:

Hunting the x-intercept of this line.

It is wrong. Say what breaks — and say it before you turn the page.

Correct: The name attaches to the wrong variable in your head.

Set the other variable to zero.

Why: The name attaches to the wrong variable in your head. It feels right and it is backwards.

24. Trap: zeroing the variable you are solving for

Trap

The trap

Hunting the x-intercept of this line.

\[ 2x - 5y = 10 \]

Set x equal to zero because the answer is called the x-intercept

Why: The name attaches to the wrong variable in your head. It feels right and it is backwards.

\[ 2(0) - 5y = 10 \;\Rightarrow\; y = -2 \]

Report the x-intercept as negative two

Why: That number is actually the y-intercept. The reported answer is a real point on the line, which is why the error survives a quick glance.

The fix

Set the other variable to zero.

\[ 2x - 5y = 10 \]

For the x-intercept, set y equal to zero

Why: Crossing the x-axis means the height is zero. The name tells you which coordinate you will report, not which one to zero out.

\[ 2x - 5(0) = 10 \;\Rightarrow\; x = 5 \]

Report both, clearly labeled

Why: Checking each: two times five minus zero is ten, and zero minus five times negative two is ten. Both are on the line - they are just different intercepts.

\[ x\text{-intercept } (5, 0) \qquad y\text{-intercept } (0, -2) \]

25. Decode the notation: Trap: zeroing the variable you are solving for

Notation

Annotate

From Trap: zeroing the variable you are solving for — read this one piece at a time. What is each part doing?

On: \( 2(0) - 5y = 10 \;\Rightarrow\; y = -2 \)

  • The name attaches to the wrong variable in your head. It feels right and it is backwards.
  • That number is actually the y-intercept. The reported answer is a real point on the line, which is why the error survives a quick glance.
  • Crossing the x-axis means the height is zero. The name tells you which coordinate you will report, not which one to zero out.

26. Distance is the Pythagorean theorem in disguise

Concept

Figure (svg): Two plotted points joined by a slanted segment, with a horizontal leg and a vertical leg forming a right triangle beneath it

The segment is always a hypotenuse.

Drop a horizontal leg and a vertical leg from any two points and you have built a right triangle. The segment between them is the hypotenuse.

The horizontal leg is the difference of the first coordinates; the vertical leg is the difference of the second coordinates.

\[ d = \sqrt{(x_2 - x_1)^2 + (y_2 - y_1)^2} \]

Because both differences get squared, it never matters which point you call first. Distance cannot come out negative.

27. Teach it back: Distance is the Pythagorean theorem in disguise

Explain it

Discussion prompt

Explain Distance is the Pythagorean theorem in disguise to a student a year behind you. No notation, no jargon they have not met — and it still has to be true.

Hint: If your explanation needs a symbol they have never seen, you are describing the notation rather than the idea.

Answer:

Drop a horizontal leg and a vertical leg from any two points and you have built a right triangle. The segment between them is the hypotenuse.

28. Guess the shape of the answer: Distance between two points

Estimation

Predict first

Find the distance between the two points.

Commit before you compute: what does Distance between two points come out to? A rough magnitude and the right form is enough — the point is to have something concrete to be wrong about.

Correct: Verify by reversing the two points

Why: A prediction you can defend turns the computation into a check rather than a leap of faith — and an answer that contradicts it is caught on the spot. Starting from the other point gives differences of negative six and eight; squaring gives thirty-six and sixty-four again, so the distance is still ten.

29. Distance between two points

Worked example

Find the distance between the two points.

\[ (-2,\ 3) \quad \text{and} \quad (4,\ -5) \]

Subtract the first coordinates, then the second coordinates

Why: These two differences are the legs of the right triangle. Keep the subtraction order the same in both slots so you do not scramble the points.

\[ x_2 - x_1 = 4 - (-2) = 6 \qquad y_2 - y_1 = -5 - 3 = -8 \]

Square each leg and add

Why: Squaring erases the negative sign, which is exactly why the order of subtraction cannot hurt you here.

\[ 6^2 + (-8)^2 = 36 + 64 = 100 \]

Take the principal square root

Why: The distance is the positive root, and one hundred is a perfect square, so the answer is exact.

\[ d = \sqrt{100} = 10 \]

Verify by reversing the two points

Why: Starting from the other point gives differences of negative six and eight; squaring gives thirty-six and sixty-four again, so the distance is still ten. The legs six and eight with hypotenuse ten is the familiar right triangle.

\[ \sqrt{(-2-4)^2 + (3-(-5))^2} = \sqrt{36 + 64} = 10 \;\checkmark \]

30. Distance between two points — line by line

Picture it

Animation

Shows: Each line of the worked example "Distance between two points", appearing one at a time.

The same working the example does, in the order a tutor would write it.

Takeaway: Starting from the other point gives differences of negative six and eight; squaring gives thirty-six and sixty-four again, so the distance is still ten. The legs six and eight with hypotenuse ten is the familiar right triangle.

31. The midpoint is just two averages

Concept

The point halfway between two points sits halfway across and halfway up. Halfway between two numbers is their average.

\[ M = \left( \frac{x_1 + x_2}{2},\ \frac{y_1 + y_2}{2} \right) \]

Notice the plus signs. Distance uses differences; midpoint uses sums. Mixing the two up is the single most common slip on this pair of formulas.

A midpoint is a point, so the answer is an ordered pair. A distance is a length, so the answer is one number.

32. Midpoint of the same segment

Worked example

Find the midpoint of the segment joining the two points.

\[ (-2,\ 3) \quad \text{and} \quad (4,\ -5) \]

Average the first coordinates

Why: Halfway between negative two and four on the horizontal axis is the average of the two numbers.

\[ \frac{-2 + 4}{2} = \frac{2}{2} = 1 \]

Average the second coordinates

Why: Same reasoning vertically. Negative five plus three is negative two, and half of that is negative one.

\[ \frac{3 + (-5)}{2} = \frac{-2}{2} = -1 \]

Write the midpoint as an ordered pair

Why: The answer is a location, not a length.

\[ M = (1,\ -1) \]

Verify that the candidate is equidistant from both endpoints

Why: From the first endpoint the legs are three and negative four, giving five; from the second endpoint the legs are three and negative four again, giving five. Five plus five is ten, which is the full distance we already computed.

\[ \sqrt{3^2 + (-4)^2} = 5 \qquad \sqrt{3^2 + (-4)^2} = 5 \qquad 5 + 5 = 10 \;\checkmark \]

33. Midpoint of the same segment — line by line

Picture it

Animation

Shows: Each line of the worked example "Midpoint of the same segment", appearing one at a time.

The same working the example does, in the order a tutor would write it.

Takeaway: From the first endpoint the legs are three and negative four, giving five; from the second endpoint the legs are three and negative four again, giving five. Five plus five is ten, which is the full distance we already computed.

34. Rebuild the recipe: Pattern: the point toolkit

Ranking

Put in order

These are the steps of Pattern: the point toolkit, scrambled. Put them back in order before the next slide shows you.

  1. Intercepts of an equation: set y to zero and solve for x; set x to zero and solve for y. Report ordered pairs.
  2. Distance between two points: subtract matching coordinates, square both, add, take the positive root.
  3. Midpoint of two points: add matching coordinates and halve each sum.

Why: This is the order the recipe itself gives. Recalling the sequence without the slide in front of you is the difference between recognising the method and being able to run it — most of what goes wrong in practice is a step done out of turn.

35. Pattern: the point toolkit

Pattern

Three questions get asked about a pair of points over and over. Here is the whole toolkit.

  1. Intercepts of an equation: set y to zero and solve for x; set x to zero and solve for y. Report ordered pairs.
  2. Distance between two points: subtract matching coordinates, square both, add, take the positive root.
  3. Midpoint of two points: add matching coordinates and halve each sum.

Memory hook: distance subtracts, midpoint adds. If you wrote a minus sign in a midpoint, you have already made the error.

Sanity check every answer: a midpoint must land between the two endpoints, and a distance must be positive and at least as long as either leg.

36. Rule out three: Check yourself: distance

Elimination

Eliminate the wrong options

What is the distance between these two points?

3 of these 4 are wrong. Strike them one at a time, and say what rules each one out before you strike the next. The survivor is the answer.

  • A. 13
  • B. 17
  • C. the square root of 7
  • D. the square root of 119

Survives elimination: A

Why: The horizontal difference is negative four minus one, which is negative five; the vertical difference is ten minus negative two, which is twelve. Squaring and adding gives twenty-five plus one hundred forty-four, which is one hundred sixty-nine, and its square root is thirteen.

37. Check yourself: distance

Check

Work it on paper first - find the two leg lengths before you reach for a calculator.

\[ (1,\ -2) \quad \text{and} \quad (-4,\ 10) \]

Check your understanding

What is the distance between these two points?

  • A. 13 (correct)
  • B. 17
  • C. the square root of 7
  • D. the square root of 119

Answer: A

Why: The horizontal difference is negative four minus one, which is negative five; the vertical difference is ten minus negative two, which is twelve. Squaring and adding gives twenty-five plus one hundred forty-four, which is one hundred sixty-nine, and its square root is thirteen.

Why B tempts people
Added the leg lengths five and twelve instead of using the Pythagorean theorem. The hypotenuse is always shorter than the sum of the two legs.
Why C tempts people
Added the raw differences negative five and twelve to get seven, then took the root - the squaring must happen before the addition.
Why D tempts people
Subtracted the squares, one hundred forty-four minus twenty-five, instead of adding them. The distance formula adds the two squared legs.

38. The Library of Parent Shapes

Section

Part 2

39. A parent function is the plain version of a shape

Concept

There are not hundreds of graphs to memorize. There are eight basic shapes, and everything else in this course is one of them moved, stretched, or flipped.

parent function — The simplest member of a family of graphs - no shifts, no stretches, no reflections. Every other member of the family is a transformation of it.

For each one you want three things in memory: the shape, the domain and range, and two or three easy points that pin it down.

40. The parent functions worth knowing cold

Picture it

Animation

Shows: The parent functions worth knowing cold — a rendered Manim animation.

Rendered with Manim.

Takeaway: Every graph in this course is one of these, moved.

41. Learn eight faces, not eight hundred graphs

Intuition

You recognize a friend in a crowd whether they are near or far, sitting or standing. The face is the same; only the position changed.

Parent functions are the faces. Transformations are the position, the size, and the mirror. Once you know the face, a new graph takes seconds instead of a table of twelve points.

So spend real time on this part. Everything after it assumes you can sketch these eight from memory.

42. The constant function: a flat line

Concept

Figure (svg): A horizontal line three units above the x-axis on a coordinate grid

Same output, every single input.

\[ f(x) = c \]

Whatever number you feed it, the same number comes back. Nothing about the output depends on the input, so the graph never rises or falls.

\[ \text{domain } (-\infty, \infty) \qquad \text{range } \{c\} \]

It is symmetric about the vertical axis, and its slope is zero everywhere.

43. The identity function: the perfect diagonal

Concept

Figure (svg): A straight line through the origin rising at forty-five degrees

Output equals input, always.

\[ f(x) = x \]

The machine hands your number straight back. Every point on this graph has matching coordinates.

\[ (-3,-3),\quad (0,0),\quad (1,1),\quad (4,4) \]

\[ \text{domain } (-\infty, \infty) \qquad \text{range } (-\infty, \infty) \]

It is symmetric about the origin, which makes it an odd function. Remember this line - inverse graphs get mirrored across it later in the course.

44. The absolute value function: a sharp V

Concept

Figure (svg): A V shape with its corner at the origin, both arms rising at forty-five degrees

A corner, not a curve.

\[ f(x) = \left| x \right| \]

Negative inputs come back positive, so the left half of the identity line gets folded up above the horizontal axis.

\[ (-2, 2),\quad (0,0),\quad (2,2) \]

\[ \text{domain } (-\infty, \infty) \qquad \text{range } [0, \infty) \]

The corner at the origin is the giveaway. A parabola turns smoothly; this one turns on a dime.

45. The squaring function: the parabola

Concept

Figure (svg): An upward-opening parabola with its vertex at the origin

Smooth turn at the vertex.

\[ f(x) = x^2 \]

Squaring kills the sign, so inputs that are opposites give the same output. That is exactly why the two halves match.

\[ (-2, 4),\quad (-1,1),\quad (0,0),\quad (1,1),\quad (2,4) \]

\[ \text{domain } (-\infty, \infty) \qquad \text{range } [0, \infty) \]

Same domain and range as the absolute value shape - the difference is the smooth vertex versus the sharp corner.

46. The cubing function: the stretched S

Concept

Figure (svg): An S-shaped curve rising through the origin, flat near the origin and steep at both ends

Flat at the middle, steep at the ends.

\[ f(x) = x^3 \]

Cubing keeps the sign, so negative inputs give negative outputs. The graph runs from bottom left to top right and never turns around.

\[ (-2,-8),\quad (-1,-1),\quad (0,0),\quad (1,1),\quad (2,8) \]

\[ \text{domain } (-\infty, \infty) \qquad \text{range } (-\infty, \infty) \]

It is symmetric about the origin: spin the picture half a turn and it lands on itself.

47. The square root function: half a parabola on its side

Concept

Figure (svg): A curve starting at the origin and rising slowly to the right, with nothing drawn to the left of the origin

It simply stops at the origin.

\[ f(x) = \sqrt{x} \]

There is no real square root of a negative number, so the graph has a hard left edge. It starts at the origin and there is nothing to its left.

\[ (0,0),\quad (1,1),\quad (4,2),\quad (9,3) \]

\[ \text{domain } [0, \infty) \qquad \text{range } [0, \infty) \]

Use the perfect-square inputs one, four, and nine as your plotting points. They land on whole numbers and save you a calculator.

48. The cube root function: an S with no edges

Concept

Figure (svg): A gentle S-shaped curve through the origin, steep near the origin and flattening at both ends

Steep in the middle, flat at the ends.

\[ f(x) = \sqrt[3]{x} \]

An odd root of a negative number is perfectly real, so unlike the square root shape this one keeps going to the left forever.

\[ (-8,-2),\quad (-1,-1),\quad (0,0),\quad (1,1),\quad (8,2) \]

\[ \text{domain } (-\infty, \infty) \qquad \text{range } (-\infty, \infty) \]

It is the mirror image of the cubing shape across the diagonal line - which is a hint about inverses to come.

49. The reciprocal function: two branches, one gap

Concept

Figure (svg): A hyperbola with one branch in the upper right and one in the lower left, hugging both axes

Nothing at all sits above the origin.

\[ f(x) = \frac{1}{x} \]

Zero is the one input this machine refuses, so the graph splits into two separate pieces that never touch either axis.

\[ \left(-2, -\tfrac{1}{2}\right),\ (-1,-1),\ (1,1),\ \left(2, \tfrac{1}{2}\right) \]

\[ \text{domain } (-\infty, 0) \cup (0, \infty) \qquad \text{range } (-\infty, 0) \cup (0, \infty) \]

Big inputs give tiny outputs and tiny inputs give huge outputs. Both axes act as asymptotes - lines the curve approaches but never reaches.

50. The whole library on one card

Concept

Here are all eight side by side. Cover the right three columns and quiz yourself until you can fill them in.

parentshapedomainrange
constanthorizontal lineall realsone number
identitydiagonal lineall realsall reals
absolute valueV with a cornerall realszero and up
squaringparabolaall realszero and up
cubingsteep Sall realsall reals
square roothalf parabola, right onlyzero and upzero and up
cube rootflat Sall realsall reals
reciprocaltwo branchesall but zeroall but zero

Only two of the eight have a restricted domain or range for a structural reason: the square root shape stops at the origin, and the reciprocal skips zero.

51. Which is which, by domain

Discrimination

Sort into buckets

Sort these by domain, from memory, without looking back at The whole library on one card. Telling them apart on the spot is the skill; the table is only where the answer happens to be written down.

all reals
constant; identity; absolute value; squaring; cubing; cube root
zero and up
square root
all but zero
reciprocal
g1
domain is "all reals" for constant, identity, absolute value, squaring, cubing, cube root — that is what the table on "The whole library on one card" records, and it is the single property separating this group from the rest.
g2
domain is "zero and up" for square root — that is what the table on "The whole library on one card" records, and it is the single property separating this group from the rest.
g3
domain is "all but zero" for reciprocal — that is what the table on "The whole library on one card" records, and it is the single property separating this group from the rest.

52. Answer it before you see the options: Check yourself: name that parent

Prediction

Predict first

Which parent function has domain all real numbers, range all numbers greater than or equal to zero, and a sharp corner rather than a smooth turn at the origin?

Answer it in your own words, now, with nothing to choose from. The options are on the next slide — and picking the right one off a list is an easier skill than producing it.

Correct: the absolute value function

Why: The absolute value shape accepts every real input, never returns a negative output, and meets itself at a sharp corner at the origin. The squaring function matches the domain and range but turns smoothly, so the corner is the deciding clue.

53. Check yourself: name that parent

Check

Picture each of the four shapes before you look at the choices.

Check your understanding

Which parent function has domain all real numbers, range all numbers greater than or equal to zero, and a sharp corner rather than a smooth turn at the origin?

  • A. the absolute value function (correct)
  • B. the squaring function
  • C. the square root function
  • D. the cube root function

Answer: A

Why: The absolute value shape accepts every real input, never returns a negative output, and meets itself at a sharp corner at the origin. The squaring function matches the domain and range but turns smoothly, so the corner is the deciding clue.

Why B tempts people
Matched the domain and range but ignored the corner. The parabola turns smoothly at its vertex.
Why C tempts people
The square root shape has domain zero and up, not all real numbers - there is nothing to the left of the origin.
Why D tempts people
The cube root shape does take every real input, but it also produces negative outputs, so its range is all real numbers.

54. Moving the Graph

Section

Part 3

55. Every transformation touches the input or the output

Concept

A function is a machine. There are exactly two places you can tamper with it: before the number goes in, or after the answer comes out.

\[ y = a\, f\big(b(x - h)\big) + k \]

where the change iswhat it doeswhich direction
outside, addedshiftvertical
outside, multipliedstretch, compress, or flipvertical
inside, addedshifthorizontal
inside, multipliedstretch, compress, or fliphorizontal

That table is the whole part. Everything that follows is just filling in the details of those four rows.

56. Which is which, by what it does

Discrimination

Sort into buckets

Sort these by what it does, from memory, without looking back at Every transformation touches the input or the…. Telling them apart on the spot is the skill; the table is only where the answer happens to be written down.

shift
outside, added; inside, added
stretch, compress, or flip
outside, multiplied; inside, multiplied
g1
what it does is "shift" for outside, added, inside, added — that is what the table on "Every transformation touches the input…" records, and it is the single property separating this group from the rest.
g2
what it does is "stretch, compress, or flip" for outside, multiplied, inside, multiplied — that is what the table on "Every transformation touches the input…" records, and it is the single property separating this group from the rest.

57. Several transformations at once

Picture it

Animation

Shows: Several transformations at once — a rendered Manim animation.

Rendered with Manim.

Takeaway: Flipped, squashed, shifted up, and sliding sideways.

58. Outside is honest, inside argues with you

Intuition

Changes on the outside happen to the answer after the function is done, so they do exactly what they look like. Add three and the graph goes up three.

Changes on the inside happen to the input before the function runs. They do the opposite of what they look like, and every student is surprised by it at least once.

Here is why, in one sentence: if you add three to the input first, the machine reaches its old answer sooner, so the picture arrives earlier - which is to the left.

59. Vertical shift: add outside, move up or down

Concept

\[ y = f(x) + k \]

Every output is nudged by the same amount, so the entire picture rides up or down without changing shape at all.

equationdirectionpoint that was on the graphpoint that is now on it
y equals f(x) plus 4up 4 units(2, 5)(2, 9)
y equals f(x) minus 4down 4 units(2, 5)(2, 1)

The first coordinate never changes for a vertical shift. Only the height moves.

60. What each one costs: Vertical shift: add outside, move up or down

Trade off

Comparison matrix

From Vertical shift: add outside, move up or down: every row here is a choice with a cost. Fill the point that was on the graph column, then say which row you would actually pick and what you give up for it.

equationdirectionpoint that was on the graphpoint that is now on it
y equals f(x) plus 4up 4 units(2, 5)(2, 9)
y equals f(x) minus 4down 4 units(2, 5)(2, 1)

61. Plan first: Graphing a vertical shift

Step zero

Discussion prompt

Graphing a vertical shift — before any calculation: what is the plan? Name the moves in order, in plain English, without doing the arithmetic.

Hint: It starts with: Name the parent and the change

Answer:

  1. Name the parent and the change
  2. Move each key point of the V down two units
  3. Read off the new features
  4. Verify the point (2, 0) in the original rule

62. Graphing a vertical shift

Worked example

Graph this function by transforming a parent shape, not by guessing points.

\[ g(x) = \left| x \right| - 2 \]

Name the parent and the change

Why: Inside the bars there is nothing but the variable, so no horizontal move. The two is subtracted outside, which is a vertical shift down two.

Move each key point of the V down two units

Why: A vertical shift keeps the first coordinate and lowers the second, so the corner slides from the origin straight down.

point on the parentpoint on the new graph
(-2, 2)(-2, 0)
(0, 0)(0, -2)
(2, 2)(2, 0)

Read off the new features

Why: The corner is now two units below the origin, and the arms cross the horizontal axis at two places instead of touching it once.

\[ \text{corner } (0,-2) \qquad \text{range } [-2, \infty) \]

Verify the point (2, 0) in the original rule

Why: The absolute value of two is two, and two minus two is zero, so the point really is on the graph. That confirms the shift, not just the picture.

\[ g(2) = \left| 2 \right| - 2 = 2 - 2 = 0 \quad \checkmark \]

63. Adding outside shifts vertically

Picture it

Animation

Shows: Adding outside shifts vertically — a rendered Manim animation.

Rendered with Manim.

Takeaway: Outside the function, and the graph moves the way you expect.

64. Horizontal shift: add inside, move the opposite way

Concept

Figure (svg): A dashed parabola with its vertex at the origin and a solid identical parabola whose vertex sits three units to the right, with an arrow between the two vertices

Minus three inside moves it right three.

\[ y = f(x - h) \]

Subtracting a number inside moves the graph right. Adding a number inside moves it left. Yes, it is backwards from what it looks like.

equationdirectionpoint that was on the graphpoint that is now on it
y equals f of the quantity x minus 3right 3 units(2, 5)(5, 5)
y equals f of the quantity x plus 3left 3 units(2, 5)(-1, 5)

The second coordinate never changes for a horizontal shift. Only the position left or right moves.

65. Why inside runs backwards

Intuition

Do not memorize the flip. Derive it in two seconds with one question: what input makes the inside equal the old input?

\[ y = f(x - 3) \;\text{ hits } f(0) \text{ when } x - 3 = 0,\ \text{ that is } x = 3 \]

The value the parent produced at zero now happens at three. The graph did not decide to go right - the bookkeeping forced it.

Another way to say it: the inside expression is a toll you pay before entering. Subtracting three means you have to travel three further to pay it.

66. State the rule before it runs: Graphing a horizontal shift

Hypothesis

Predict first

Graphing a horizontal shift is about to be worked. State your hypothesis first: which rule or definition decides this one, and what is the first move it forces? Then watch whether the example agrees with you.

Correct: Name the parent and the change

Why: The square root shape is the parent. The four is subtracted inside the radical, so this is a horizontal shift, and subtracting inside moves the graph right.

A hypothesis you wrote down is falsifiable; a vague sense of how it will go is not. If the example opens somewhere else, that gap is the thing worth chasing.

67. Graphing a horizontal shift

Worked example

Graph this function and state its domain.

\[ g(x) = \sqrt{x - 4} \]

Name the parent and the change

Why: The square root shape is the parent. The four is subtracted inside the radical, so this is a horizontal shift, and subtracting inside moves the graph right.

Find where the graph now starts

Why: The parent starts where the inside is zero. Setting the inside to zero gives the starting input, and that point carries the parent's starting height of zero.

\[ x - 4 = 0 \;\Rightarrow\; x = 4 \quad\text{so the graph starts at } (4, 0) \]

Slide each perfect-square point right four

Why: Every parent point keeps its height and moves four units right, so the easy whole-number points stay easy.

point on the parentpoint on the new graph
(0, 0)(4, 0)
(1, 1)(5, 1)
(4, 2)(8, 2)
(9, 3)(13, 3)

State the domain from the shifted starting point

Why: The expression under the radical must not be negative, and it is exactly zero at four, so the graph lives from four rightward.

\[ \text{domain } [4, \infty) \]

Verify the point (8, 2) in the original rule

Why: Eight minus four is four, and the principal square root of four is two, so the point sits on the graph exactly as the shift predicted.

\[ g(8) = \sqrt{8 - 4} = \sqrt{4} = 2 \quad \checkmark \]

68. Adding inside shifts the other way

Picture it

Animation

Shows: Adding inside shifts the other way — a rendered Manim animation.

Rendered with Manim.

Takeaway: Inside the bracket, and the motion is opposite to the sign.

69. Trap: shifting a horizontal move the wrong way

Trap

The trap

Locating the vertex of this parabola.

\[ y = (x - 3)^2 \]

See the minus sign and shift left three

Why: Minus means left everywhere else in life, so the hand writes the vertex at negative three without asking.

\[ \text{claimed vertex } (-3, 0) \]

Test the claim and watch it fail

Why: Substituting negative three gives negative six squared, which is thirty-six - nowhere near zero. The claimed vertex is not even close to the bottom of the graph.

\[ y = (-3 - 3)^2 = (-6)^2 = 36 \neq 0 \]

The fix

Ask what input makes the inside zero.

\[ y = (x - 3)^2 \]

Solve the inside equal to zero

Why: The parent parabola bottoms out when its input is zero, so the new graph bottoms out when the inside expression is zero.

\[ x - 3 = 0 \;\Rightarrow\; x = 3 \quad\text{vertex } (3, 0) \]

Confirm with a substitution

Why: Substituting three gives zero squared, which is zero - the lowest possible output of a square. The graph moved right three, opposite the sign you see.

\[ y = (3-3)^2 = 0 \quad \checkmark \]

70. Break it on purpose: shifting a horizontal move the wrong way

Break the constraint

Discussion prompt

The rule this trap just fixed:

The parent parabola bottoms out when its input is zero, so the new graph bottoms out when the inside expression is zero.

Now break it on purpose. Build a case that violates it and follow the consequences until something visibly fails. Where does the failure first show up — and would you have noticed it if you had not been looking?

Hint: The dangerous rules are the ones whose violation still produces an answer. If yours fails loudly, try to find one that fails quietly.

Answer:

Minus means left everywhere else in life, so the hand writes the vertex at negative three without asking.

71. Vertical stretch and compression

Concept

\[ y = a\, f(x), \qquad a > 0 \]

Multiplying the output scales every height. A factor bigger than one makes the graph taller and narrower; a factor between zero and one makes it shorter and wider.

factoreffectthe point (2, 4) becomes
3vertical stretch by 3(2, 12)
one halfvertical compression by one half(2, 2)
1no change(2, 4)

Points on the horizontal axis do not move at all - zero times anything is still zero. That is why a stretch looks like the graph is being pulled away from that axis.

72. Fill in: effect for Vertical stretch and compression

Comparison

Comparison matrix

From Vertical stretch and compression: refill the effect column from what you know. The rest of the table is as it appeared.

factoreffectthe point (2, 4) becomes
3vertical stretch by 3(2, 12)
one halfvertical compression by one half(2, 2)
1no change(2, 4)

73. Multiplying outside stretches

Picture it

Animation

Shows: Multiplying outside stretches — a rendered Manim animation.

Rendered with Manim.

Takeaway: Bigger than one stretches; between zero and one squashes.

74. What has to happen first: Stretching and compressing a parabola

Ranking

Put in order

Put the moves of Stretching and compressing a parabola into the order they have to happen.

  1. Compute the parent column first
  2. Multiply that column by two, then by one half
  3. Describe what you see
  4. Verify the stretched value at the input two

Why: These are the moves of the worked example in the order it makes them, and each one is set up by the one before it. Every other column is a multiple of this one, so getting it right once protects both of the others.

75. Stretching and compressing a parabola

Worked example

Compare the three graphs by building one table.

\[ y = x^2, \qquad y = 2x^2, \qquad y = \tfrac{1}{2}x^2 \]

Compute the parent column first

Why: Every other column is a multiple of this one, so getting it right once protects both of the others.

Multiply that column by two, then by one half

Why: A vertical scaling touches only the output, so the inputs across a row never change.

xx squared2 times x squaredhalf of x squared
-2482
-1120.5
0000
1120.5
2482

Describe what you see

Why: At the same input of two, the stretched graph is already at eight while the compressed one is only at two. Taller means narrower-looking, because it reaches a given height sooner.

Verify the stretched value at the input two

Why: Two squared is four, and twice four is eight, which matches the table entry exactly. The shared point at the origin also checks, since twice zero is zero.

\[ 2(2)^2 = 2 \cdot 4 = 8 \quad \checkmark \]

76. Horizontal stretch and compression

Concept

\[ y = f(bx), \qquad b > 0 \]

This is an inside change, so it is backwards again. Multiplying the input by a number bigger than one squeezes the graph toward the vertical axis.

equationeffectthe point (6, 5) becomes
y equals f of 2xhorizontal compression by one half(3, 5)
y equals f of half of xhorizontal stretch by 2(12, 5)

Check the first row the reliable way: at three, the inside doubles to six, which is exactly the input the parent needed. So the height five now happens at three.

The heights never change here - only how far out you have to go to reach them.

77. Multiplying inside compresses

Picture it

Animation

Shows: Multiplying inside compresses — a rendered Manim animation.

Rendered with Manim.

Takeaway: Inside again, and again the effect is the reciprocal of what you expect.

78. Reflection across the horizontal axis

Concept

Figure (svg): The square root curve drawn solid above the x-axis, its mirror image dashed below the x-axis, and a second dashed mirror image to the left of the y-axis

Solid: the parent. Dashed below: flipped down. Dotted left: flipped sideways.

\[ y = -f(x) \]

The minus sign sits outside, so it changes the answer. Every output flips sign and the whole graph folds across the horizontal axis like a card.

\[ (4, 2) \;\longrightarrow\; (4, -2) \]

The domain is untouched. The range flips upside down.

79. Reflection across the vertical axis

Concept

\[ y = f(-x) \]

Now the minus sign is inside, so it changes the input. Every point swings to the other side of the vertical axis, keeping its height.

\[ (4, 2) \;\longrightarrow\; (-4, 2) \]

This time the range is untouched and the domain flips. For the square root shape that is dramatic: the graph moves from the right half of the plane to the left half.

80. A negative flips it

Picture it

Animation

Shows: A negative flips it — a rendered Manim animation.

Rendered with Manim.

Takeaway: Passing through zero turns the parabola upside down.

81. Something is wrong here: mixing up the two reflections

Anomaly

Predict first

A student writes this, and it looks reasonable:

Sketching the flipped square root graph.

It is wrong. Say what breaks — and say it before you turn the page.

Correct: The word negative gets attached to the horizontal direction, so the sketch lands in the second quadrant.

Ask first: is the minus inside or outside?

Why: The word negative gets attached to the horizontal direction, so the sketch lands in the second quadrant.

82. Trap: mixing up the two reflections

Trap

The trap

Sketching the flipped square root graph.

\[ y = -\sqrt{x} \]

Read the minus as flipping the graph to the left side

Why: The word negative gets attached to the horizontal direction, so the sketch lands in the second quadrant.

\[ \text{claimed point } (-4, 2) \]

Test the claim at negative four

Why: There is no real square root of negative four, so the rule does not even produce a number there. The claimed point is not on the graph, and neither is anything else to the left.

\[ -\sqrt{-4} \;\text{ is not a real number} \]

The fix

Ask first: is the minus inside or outside?

\[ y = -\sqrt{x} \qquad \text{versus} \qquad y = \sqrt{-x} \]

Outside minus flips the outputs downward

Why: The input four still gives a square root of two, and the minus then makes it negative. The graph stays on the right and hangs below the axis.

\[ y = -\sqrt{4} = -2 \;\Rightarrow\; (4, -2) \]

Inside minus flips the inputs sideways

Why: Now negative four is legal, because the minus makes the inside positive four, whose root is two. This is the graph that lives on the left.

\[ y = \sqrt{-(-4)} = \sqrt{4} = 2 \;\Rightarrow\; (-4, 2) \;\checkmark \]

83. Say it in words: Trap: mixing up the two reflections

Translation

\( -\sqrt{-4} \;\text{ is not a real number} \)

Draw it

Translate both ways. First write the expression above as a sentence with no symbols in it at all. Then cover it, and write your sentence back as notation. If the two versions disagree, the disagreement is the thing to fix.

84. Order matters once you combine them

Concept

With one transformation there is nothing to decide. With two or more, doing them in the wrong order gives a genuinely different graph.

  1. Horizontal shift - the number added or subtracted inside.
  2. Horizontal stretch, compression, or flip - the number multiplying the input.
  3. Vertical stretch, compression, or flip - the number multiplying the whole function.
  4. Vertical shift - the number added or subtracted outside.

The rule behind the list is just order of operations on a single input: whatever happens to the number first is the transformation you apply first.

The one you must never get backwards is the last pair: stretch first, shift second.

85. Order matters

Picture it

Animation

Shows: Order matters — a rendered Manim animation.

Rendered with Manim.

Takeaway: Shift-then-stretch and stretch-then-shift give different graphs.

86. Something is wrong here: shifting before stretching

Anomaly

Predict first

A student writes this, and it looks reasonable:

Building the graph described as: shift the parabola up three, then stretch it vertically by two.

It is wrong. Say what breaks — and say it before you turn the page.

Correct: Doing the moves in the order the sentence lists them feels obedient, but the doubling now lands on the three as well.

Read the equation and follow the order of operations.

Why: Doing the moves in the order the sentence lists them feels obedient, but the doubling now lands on the three as well.

87. Trap: shifting before stretching

Trap

The trap

Building the graph described as: shift the parabola up three, then stretch it vertically by two.

\[ \text{start from } y = x^2 \]

Shift up three first, then double everything

Why: Doing the moves in the order the sentence lists them feels obedient, but the doubling now lands on the three as well.

\[ y = 2\left(x^2 + 3\right) = 2x^2 + 6 \]

Read the resulting vertex

Why: Substituting zero gives six, so this graph sits six units up. That is not the graph anyone meant to write when they wrote a plus three at the end.

\[ \text{vertex } (0, 6) \]

The fix

Read the equation and follow the order of operations.

\[ y = 2x^2 + 3 \]

Stretch first, then shift

Why: Given an input, you square it, then double it, and only then add three. The addition is last, so the shift is applied last.

\[ x \;\to\; x^2 \;\to\; 2x^2 \;\to\; 2x^2 + 3 \]

Read the resulting vertex and compare

Why: Substituting zero gives three, not six. The two orders differ by a full three units of height, so this is not a technicality.

\[ \text{vertex } (0,3) \quad \checkmark \]

88. Decode the notation: Trap: shifting before stretching

Notation

Annotate

From Trap: shifting before stretching — read this one piece at a time. What is each part doing?

On: \( \text{vertex } (0,3) \quad \checkmark \)

  • Doing the moves in the order the sentence lists them feels obedient, but the doubling now lands on the three as well.
  • Substituting zero gives six, so this graph sits six units up. That is not the graph anyone meant to write when they wrote a plus three at the end.
  • Given an input, you square it, then double it, and only then add three. The addition is last, so the shift is applied last.

89. Plan first: All four at once

Step zero

Discussion prompt

All four at once — before any calculation: what is the plan? Name the moves in order, in plain English, without doing the arithmetic.

Hint: It starts with: List the transformations in order

Answer:

  1. List the transformations in order
  2. Write the rule that moves a single point
  3. Run the four easy parent points through it
  4. State the domain and range
  5. Verify the point (1, -3) in the original rule

90. All four at once

Worked example

Describe the transformations, then find four points and the domain and range.

\[ g(x) = -2\sqrt{x + 3} + 1 \]

List the transformations in order

Why: Inside first: plus three means left three. Then the outside factor of negative two is a vertical stretch by two together with a flip across the horizontal axis. The plus one is the vertical shift, applied last.

  1. Shift left 3.
  2. Stretch vertically by a factor of 2.
  3. Reflect across the horizontal axis.
  4. Shift up 1.

Write the rule that moves a single point

Why: Applying the same four moves to a parent point in order gives one formula you can run on every point in the table.

\[ (x,\, y) \;\longrightarrow\; (x - 3,\ -2y + 1) \]

Run the four easy parent points through it

Why: The perfect-square inputs keep the arithmetic exact, so every new point is a whole-number pair you can plot with confidence.

parent pointnew first coordinatenew second coordinatenew point
(0, 0)-31(-3, 1)
(1, 1)-2-1(-2, -1)
(4, 2)1-3(1, -3)
(9, 3)6-5(6, -5)

State the domain and range

Why: The radical starts at negative three and runs right forever. The outputs start at one and fall forever, because the negative factor turns the rising parent into a falling graph.

\[ \text{domain } [-3, \infty) \qquad \text{range } (-\infty, 1] \]

Verify the point (1, -3) in the original rule

Why: One plus three is four, whose root is two; negative two times two is negative four; and negative four plus one is negative three. Every step of the transformation order shows up in that computation.

\[ g(1) = -2\sqrt{1+3} + 1 = -2(2) + 1 = -3 \quad \checkmark \]

91. Pattern: reading a graph out of an equation

Pattern

\[ y = a\, f\big(b(x-h)\big) + k \]

  1. Name the parent. Strip away every number and see which of the eight shapes is left.
  2. Factor the inside so the coefficient of the variable is pulled out front. Only then is the number you see the true shift.
  3. Inside first: shift opposite the sign of the number written with the variable, then apply the inside multiplier as a horizontal squeeze.
  4. Outside second: multiply the heights, flipping if the factor is negative, then add the last constant to shift up or down.
  5. Move three key points, not the whole curve, and connect them in the parent's shape.
  6. Verify one point by substituting into the original rule.

Step two is the one people skip. If the inside is written as two x minus six, the shift is right three, not right six, because the inside factors as two times the quantity x minus three.

92. Reading a graph for its features

Picture it

Animation

Shows: Reading a graph for its features — a rendered Manim animation.

Rendered with Manim.

Takeaway: Intercepts, turning points, and end behaviour — in that order.

93. Guess the shape of the answer: Writing the equation from a description

Estimation

Predict first

Start with the absolute value parent. Reflect it across the horizontal axis, stretch it vertically by four, then shift it left three and up one. Write the equation.

Commit before you compute: what does Writing the equation from a description come out to? A rough magnitude and the right form is enough — the point is to have something concrete to be wrong about.

Correct: Verify the corner and one arm point

Why: A prediction you can defend turns the computation into a check rather than a leap of faith — and an answer that contradicts it is caught on the spot. At negative three the expression gives one, matching the corner.

94. Writing the equation from a description

Worked example

Start with the absolute value parent. Reflect it across the horizontal axis, stretch it vertically by four, then shift it left three and up one. Write the equation.

Start with the parent and place the horizontal shift inside

Why: Left three means the graph arrives three units early, so the inside must be the variable plus three - opposite the direction named.

\[ y = \left| x + 3 \right| \]

Attach the stretch and the flip as one outside factor

Why: A vertical stretch by four multiplies the outputs by four, and a reflection across the horizontal axis makes them negative. One coefficient of negative four does both.

\[ y = -4\left| x + 3 \right| \]

Add the vertical shift last

Why: The vertical shift is applied after the scaling, so it goes on the very outside as a plus one.

\[ y = -4\left| x + 3 \right| + 1 \]

Locate the corner

Why: The absolute value is zero when its inside is zero, which happens at negative three, and there the output is just the one.

\[ x + 3 = 0 \;\Rightarrow\; x = -3 \quad\text{corner } (-3, 1) \]

Verify the corner and one arm point

Why: At negative three the expression gives one, matching the corner. At negative two the inside is one, four times one is four, the flip makes it negative four, and adding one gives negative three - so the graph does fall away from the corner as a reflected V should.

\[ y(-3) = -4(0)+1 = 1 \;\checkmark \qquad y(-2) = -4(1)+1 = -3 \;\checkmark \]

95. Writing the equation from a description — line by line

Picture it

Animation

Shows: Each line of the worked example "Writing the equation from a description", appearing one at a time.

The same working the example does, in the order a tutor would write it.

Takeaway: At negative three the expression gives one, matching the corner. At negative two the inside is one, four times one is four, the flip makes it negative four, and adding one gives negative three - so the graph does fall away from the corner as a reflected V should.

96. Check yourself: describe the transformations

Check

Decide which number is inside and which is outside before you pick.

\[ y = \sqrt{x + 4} - 2 \]

Check your understanding

How is this graph obtained from the square root parent function?

  • A. shift left 4 and down 2 (correct)
  • B. shift right 4 and down 2
  • C. shift left 4 and up 2
  • D. shift down 4 and left 2

Answer: A

Why: The four is added inside the radical, and inside changes run opposite to their sign, so the graph moves left four; the two is subtracted outside, which lowers every output by two. The starting point moves from the origin to the point negative four, negative two.

Why B tempts people
Took the inside sign at face value. Adding inside moves the graph left, not right - the input has to be smaller to reach the same value.
Why C tempts people
Applied the opposite-direction rule to the outside number too. Outside changes are honest: subtracting two moves the graph down two.
Why D tempts people
Swapped the roles of the two numbers, treating the inside four as a vertical move and the outside two as a horizontal one.

97. How sure are you: Check yourself: build the equation

Commit first

Predict first

Which equation describes the transformed graph?

Commit to an answer, then rate it — certain, fairly sure, or guessing — and write the rating down before you turn the page.

Correct: y equals negative three times the quantity x minus one, squared, plus four

Why: Right one puts a minus one inside the parentheses, the stretch by three and the flip combine into an outside coefficient of negative three, and up four is added last. Checking the vertex: at one the squared term is zero, leaving four, so the vertex is the point one, four.

The rating matters as much as the answer: confident-and-wrong is the combination that survives revision, because nothing about it feels like it needs revisiting.

98. Check yourself: build the equation

Check

Write it yourself first, then look for your answer among the choices.

Take the squaring parent. Stretch it vertically by a factor of three, reflect it across the horizontal axis, then shift it right one and up four.

Check your understanding

Which equation describes the transformed graph?

  • A. y equals negative three times the quantity x minus one, squared, plus four (correct)
  • B. y equals negative three times the quantity x plus one, squared, plus four
  • C. y equals three times the quantity negative x minus one, squared, plus four
  • D. y equals the negative of the quantity three x minus three, squared, plus four

Answer: A

Why: Right one puts a minus one inside the parentheses, the stretch by three and the flip combine into an outside coefficient of negative three, and up four is added last. Checking the vertex: at one the squared term is zero, leaving four, so the vertex is the point one, four.

Why B tempts people
Used the sign of the shift as written instead of its opposite. Right one requires a minus one inside, not a plus one.
Why C tempts people
Reflected across the vertical axis by replacing the input with its negative, when the problem asked for a reflection across the horizontal axis, which negates the output.
Why D tempts people
Put the factor of three inside the parentheses. That is a horizontal compression, and squaring it out gives a stretch of nine, not three.

99. Symmetry

Section

Part 4

100. Fold it, or spin it

Intuition

Symmetry is a physical question you can ask about a drawing, and each kind of symmetry is a different physical move.

Each physical move has an algebraic twin: folding across an axis flips the sign of one coordinate, and spinning flips the sign of both.

That is the entire idea. The tests you are about to learn are those sign flips written down.

101. Symmetry about the vertical axis: even

Concept

Folding across the vertical axis sends a point to its mirror image with the same height and the opposite horizontal position.

\[ (x, y) \;\longrightarrow\; (-x,\, y) \]

So the test is: swap the sign of the first variable everywhere and see whether the equation comes back unchanged.

\[ f(-x) = f(x) \quad \text{for every } x \]

even function — A function whose graph is symmetric about the vertical axis. Only even powers of the variable survive the sign flip, which is where the name comes from.

102. Term to definition: Graphs, Transformations, and Symmetry

Matching

Match the pairs

Match each term to the definition this lesson gave it — not the one you would guess from the word.

  • t1. quadrant
  • t2. graph of an equation
  • t3. parent function
  • t4. even function
  • d1. One of the four regions the axes cut the plane into, numbered counterclockwise starting at the upper right. Points on an axis are in no quadrant at all.
  • d2. The set of ALL points whose coordinates make the equation true - and nothing else. A point is on the graph exactly when it satisfies the equation.
  • d3. The simplest member of a family of graphs - no shifts, no stretches, no reflections. Every other member of the family is a transformation of it.
  • d4. A function whose graph is symmetric about the vertical axis. Only even powers of the variable survive the sign flip, which is where the name comes from.

Why: These are the working definitions of quadrant, graph of an equation, parent function, even function as Graphs, Transformations, and Symmetry uses them. Pairing them correctly is the test of whether you could state each one with the slide switched off.

103. Symmetry about the origin: odd

Concept

Spinning the page half a turn sends a point to the spot diagonally opposite through the origin - both coordinates change sign.

\[ (x, y) \;\longrightarrow\; (-x,\, -y) \]

\[ f(-x) = -f(x) \quad \text{for every } x \]

odd function — A function whose graph is symmetric about the origin. Flipping the input's sign flips the whole output's sign. The cubing, identity, cube root, and reciprocal parents are all odd.

Most functions are neither even nor odd. Failing both tests is the normal outcome, not a mistake.

104. Symmetry about the horizontal axis

Concept

The third fold sends a point to the same horizontal position at the opposite height.

\[ (x, y) \;\longrightarrow\; (x,\, -y) \]

This one is different in an important way: a graph with it fails the vertical line test, because the same input has two different outputs.

\[ x = y^2 \quad\text{contains both } (4, 2) \text{ and } (4, -2) \]

So no function except the flat zero function can have this symmetry. It shows up for equations solved for the first variable, and for circles.

105. Teach it back: Symmetry about the horizontal axis

Explain it

Discussion prompt

Explain Symmetry about the horizontal axis to a student a year behind you. No notation, no jargon they have not met — and it still has to be true.

Hint: If your explanation needs a symbol they have never seen, you are describing the notation rather than the idea.

Answer:

The third fold sends a point to the same horizontal position at the opposite height.

106. Testing for symmetry algebraically

Picture it

Animation

Shows: Testing for symmetry algebraically — a rendered Manim animation.

Rendered with Manim.

Takeaway: Substitute minus x and compare — no graph required.

107. Pattern: the three symmetry tests

Pattern

Take the equation as given, make the substitution, then simplify and compare with the original. Nothing else.

symmetrysubstitutesymmetric when
vertical axisreplace the first variable with its negativethe simplified equation matches the original
horizontal axisreplace the second variable with its negativethe simplified equation matches the original
originreplace both variables with their negativesthe simplified equation matches the original

Two shortcuts once you trust them: a polynomial with only even powers is symmetric about the vertical axis, and a polynomial with only odd powers and no constant term is symmetric about the origin.

A single mixed term ruins both. Testing takes ten seconds - do it rather than guessing from the shortcut.

108. What each one costs: Pattern: the three symmetry tests

Trade off

Comparison matrix

From Pattern: the three symmetry tests: every row here is a choice with a cost. Fill the symmetric when column, then say which row you would actually pick and what you give up for it.

symmetrysubstitutesymmetric when
vertical axisreplace the first variable with its negativethe simplified equation matches the original
horizontal axisreplace the second variable with its negativethe simplified equation matches the original
originreplace both variables with their negativesthe simplified equation matches the original

109. Guess the shape of the answer: Running all three tests on one equation

Estimation

Predict first

Test this equation for all three symmetries.

Commit before you compute: what does Running all three tests on one equation come out to? A rough magnitude and the right form is enough — the point is to have something concrete to be wrong about.

Correct: Verify with a mirrored pair of points

Why: A prediction you can defend turns the computation into a check rather than a leap of faith — and an answer that contradicts it is caught on the spot. At one the value is one minus three, which is negative two; at negative one the value is one minus three again, still negative two.

110. Running all three tests on one equation

Worked example

Test this equation for all three symmetries.

\[ y = x^4 - 3x^2 \]

Test the vertical axis by negating the first variable

Why: An even power of a negative is positive, so the fourth power and the square both come back exactly as they were. The equation is unchanged, so this symmetry holds.

\[ (-x)^4 - 3(-x)^2 = x^4 - 3x^2 \quad \checkmark \]

Test the horizontal axis by negating the second variable

Why: The left side becomes negative while the right side is untouched, so solving for the second variable flips every sign on the right. That is a different equation.

\[ -y = x^4 - 3x^2 \;\Rightarrow\; y = -x^4 + 3x^2 \quad \text{not the same} \]

Test the origin by negating both variables

Why: The right side is unchanged by the first flip, so the whole test collapses to the horizontal-axis test we just failed. No origin symmetry.

\[ -y = (-x)^4 - 3(-x)^2 = x^4 - 3x^2 \quad \text{not the same} \]

State the conclusion

Why: Exactly one test passed, so this is an even function and nothing more.

\[ \text{symmetric about the vertical axis only} \]

Verify with a mirrored pair of points

Why: At one the value is one minus three, which is negative two; at negative one the value is one minus three again, still negative two. Equal heights at opposite inputs is precisely what the vertical-axis fold means, and since negative two is not equal to two, the horizontal-axis symmetry really does fail.

\[ y(1) = 1 - 3 = -2 \qquad y(-1) = 1 - 3 = -2 \quad \checkmark \]

111. Running all three tests on one equation — line by line

Picture it

Animation

Shows: Each line of the worked example "Running all three tests on one equation", appearing one at a time.

The same working the example does, in the order a tutor would write it.

Takeaway: At one the value is one minus three, which is negative two; at negative one the value is one minus three again, still negative two. Equal heights at opposite inputs is precisely what the vertical-axis fold means, and since negative two is not equal to two, the horizontal-axis symmetry really does fail.

112. Answer it before you see the options: Check yourself: spot the symmetry

Prediction

Predict first

Which equation has a graph that is symmetric with respect to the origin?

Answer it in your own words, now, with nothing to choose from. The options are on the next slide — and picking the right one off a list is an easier skill than producing it.

Correct: y equals x cubed minus four x

Why: Negating the input gives the negative of the cube plus four times the input, which is exactly the negative of the whole original expression, so negating both variables returns the original equation. Both powers present are odd and there is no constant term.

113. Check yourself: spot the symmetry

Check

Negate both variables in each choice before you decide.

Check your understanding

Which equation has a graph that is symmetric with respect to the origin?

  • A. y equals x cubed minus four x (correct)
  • B. y equals x to the fourth minus three x squared
  • C. y equals x squared plus x
  • D. x equals y squared

Answer: A

Why: Negating the input gives the negative of the cube plus four times the input, which is exactly the negative of the whole original expression, so negating both variables returns the original equation. Both powers present are odd and there is no constant term.

Why B tempts people
Both powers are even, so negating the input changes nothing. That graph is symmetric about the vertical axis, not the origin.
Why C tempts people
Mixes an even power with an odd one, so the sign flip matches on one term and not the other. This graph has no symmetry of any of the three kinds.
Why D tempts people
Negating the second variable leaves the square unchanged, so this one is symmetric about the horizontal axis - and it is not even a function.

114. Circles

Section

Part 5

115. Complete the line: A circle is a distance condition

Fill the middle

Fill in the blanks

From A circle is a distance condition — finish the line. Write what belongs on the right of the equals sign before you look.

(x - h)^2 + (y - k)^2 = r^2

Why: Producing the right-hand side unprompted is the difference between recognising this line and being able to use it. Both sides are non-negative, so squaring loses nothing, and it turns the awkward radical into the clean standard form.

116. A circle is a distance condition

Concept

Figure (svg): A circle centered at the point two, negative one with a marked center and a radius segment of length three drawn to the right

Every point on the ring is the same distance from the center.

A circle is not really a new object. It is the set of all points whose distance from one fixed point is a fixed number.

\[ \sqrt{(x - h)^2 + (y - k)^2} = r \]

Square both sides to clear the radical

Why: Both sides are non-negative, so squaring loses nothing, and it turns the awkward radical into the clean standard form.

\[ (x - h)^2 + (y - k)^2 = r^2 \]

That is the whole formula, and it is just the distance formula with the radical squared away. The center is the pair of numbers being subtracted, and the number on the right is the radius squared.

117. By analogy: A circle is a distance condition

Analogy

Discussion prompt

Explain A circle is a distance condition by analogy to something with no College Algebra in it at all — a queue, a recipe, a map, a bank balance, whatever fits. Then say where your analogy breaks.

Hint: An analogy that never breaks is not an analogy, it is the same idea wearing a hat. Find the seam — that is the part that is actually new.

Answer:

A circle is not really a new object. It is the set of all points whose distance from one fixed point is a fixed number.

118. Reading a circle out of standard form

Concept

\[ (x - h)^2 + (y - k)^2 = r^2 \]

Two habits keep this painless. First, the coordinates of the center are the opposites of the numbers you see, exactly like a horizontal shift.

written equationcenterradius
(x minus 5) squared plus (y minus 2) squared equals 9(5, 2)3
(x plus 5) squared plus (y minus 2) squared equals 9(-5, 2)3
x squared plus (y plus 1) squared equals 16(0, -1)4

Second, the number on the right is never the radius. Take its square root, every single time.

119. Fill in: radius for Reading a circle out of standard form

Comparison

Comparison matrix

From Reading a circle out of standard form: refill the radius column from what you know. The rest of the table is as it appeared.

written equationcenterradius
(x minus 5) squared plus (y minus 2) squared equals 9(5, 2)3
(x plus 5) squared plus (y minus 2) squared equals 9(-5, 2)3
x squared plus (y plus 1) squared equals 16(0, -1)4

120. Plan first: Writing a circle from its center and radius

Step zero

Discussion prompt

Writing a circle from its center and radius — before any calculation: what is the plan? Name the moves in order, in plain English, without doing the arithmetic.

Hint: It starts with: Subtract each center coordinate inside its own square

Answer:

  1. Subtract each center coordinate inside its own square
  2. Simplify the double negative
  3. Square the radius on the right
  4. Verify with a point six units from the center

121. Writing a circle from its center and radius

Worked example

Write the standard-form equation of the circle with the given center and radius.

\[ \text{center } (-3,\ 4), \qquad r = 6 \]

Subtract each center coordinate inside its own square

Why: The formula subtracts the center from the point, so a center coordinate of negative three becomes the variable minus a negative three.

\[ \big(x - (-3)\big)^2 + (y - 4)^2 = r^2 \]

Simplify the double negative

Why: Subtracting a negative is adding, so a center to the left of the vertical axis shows up as a plus sign inside the parentheses.

\[ (x + 3)^2 + (y - 4)^2 = r^2 \]

Square the radius on the right

Why: Standard form stores the square of the radius, not the radius itself, because that is what squaring the distance formula produced.

\[ (x + 3)^2 + (y - 4)^2 = 36 \]

Verify with a point six units from the center

Why: Starting at the center and moving six units right lands on the point three, four, which must be on the circle. Substituting gives six squared plus zero, which is thirty-six, matching the right side exactly.

\[ (3+3)^2 + (4-4)^2 = 36 + 0 = 36 \quad \checkmark \]

122. Writing a circle from its center and radius — line by line

Picture it

Animation

Shows: Each line of the worked example "Writing a circle from its center and radius", appearing one at a time.

The same working the example does, in the order a tutor would write it.

Takeaway: Starting at the center and moving six units right lands on the point three, four, which must be on the circle. Substituting gives six squared plus zero, which is thirty-six, matching the right side exactly.

123. Something is wrong here: reading the radius straight off the equation

Anomaly

Predict first

A student writes this, and it looks reasonable:

Call the radius twenty-five and step that far from the center

It is wrong. Say what breaks — and say it before you turn the page.

Correct: The number is sitting right there on the right side, so the hand copies it.

The right side is the radius squared.

Why: The number is sitting right there on the right side, so the hand copies it. Nothing in the equation announces that it has been squared.

124. Trap: reading the radius straight off the equation

Trap

The trap

Graphing this circle.

\[ (x - 1)^2 + (y + 2)^2 = 25 \]

Call the radius twenty-five and step that far from the center

Why: The number is sitting right there on the right side, so the hand copies it. Nothing in the equation announces that it has been squared.

\[ \text{claimed point } (26,\ -2) \]

Test the claimed point

Why: Twenty-six minus one is twenty-five, and twenty-five squared is six hundred twenty-five - not twenty-five. The point is nowhere near the circle, and the sketch would be twenty-five times too wide.

\[ (26-1)^2 + (-2+2)^2 = 625 \neq 25 \]

The fix

The right side is the radius squared.

\[ (x - 1)^2 + (y + 2)^2 = 25 \]

Take the square root of the right side

Why: Standard form came from squaring the distance formula, so undoing that square is the last step of reading the equation.

\[ r = \sqrt{25} = 5 \qquad \text{center } (1,\ -2) \]

Step five units from the center and confirm

Why: Moving five right of the center gives the point six, negative two. Substituting gives five squared plus zero, which is twenty-five - it lands on the circle.

\[ (6-1)^2 + (-2+2)^2 = 25 \quad \checkmark \]

125. Which of these survive contact with Graphs, Transformations, and Symmetry?

Two truths and a lie

Sort into buckets

Some of these hold up and some are the exact mistakes this lesson is built to prevent. Sort them.

Holds up
A point is an ordered pair. The order is the whole point: the first number is the horizontal move, the second is the vertical move.; An equation in two variables has infinitely many solutions. Each one is a pair of numbers that makes the equation true.; Every point in the plane walks up to the equation and asks: do I belong? The equation checks the two coordinates and says yes or no.
Breaks
Graphing this cubic with a lazy table.; Hunting the x-intercept of this line.
sound
These are stated as this lesson states them — each one survives the edge cases Graphs, Transformations, and Symmetry puts it through.
flawed
Each of these is lifted from a trap in this deck: reasonable-sounding, and wrong in a way that only shows up once you rely on it.

126. General form hides the center

Concept

If you multiply a circle's standard form out and move everything to one side, the center and radius vanish from view.

\[ x^2 + y^2 + Dx + Ey + F = 0 \]

You can still recognize it: both variables are squared, the two squared terms have the same coefficient, and there is no term with both variables multiplied together.

To graph it you must get back to standard form, and the tool for that is completing the square - once for each variable.

127. Break it if you can: General form hides the center

Counterexample

Discussion prompt

If you multiply a circle's standard form out and move everything to one side, the center and radius vanish from view.

That is stated as though it always holds. Do one of two things: produce a case where it fails, or say precisely what rules such a case out. "It just does" is not on the menu.

Hint: Hunt at the extremes first — zero, one, negative, empty, equal. If every extreme survives, the reason they survive is the proof.

Answer:

You can still recognize it: both variables are squared, the two squared terms have the same coefficient, and there is no term with both variables multiplied together.

128. Transformations move the domain and range

Picture it

Animation

Shows: Transformations move the domain and range — a rendered Manim animation.

Rendered with Manim.

Takeaway: Horizontal shifts move the domain; vertical ones move the range.

129. What has to happen first: General form to standard form

Ranking

Put in order

Put the moves of General form to standard form into the order they have to happen.

  1. Group the terms of each variable and move the constant right
  2. Halve each linear coefficient and square it
  3. Add both numbers to both sides
  4. Write each group as a square
  5. Read the center and radius
  6. Verify by expanding back to the original equation

Why: These are the moves of the worked example in the order it makes them, and each one is set up by the one before it. Completing the square works on one variable at a time, so the two families have to be separated first, and the loose constant has to be out of the way.

130. General form to standard form

Worked example

Find the center and radius, then sketch.

\[ x^2 + y^2 - 6x + 8y - 11 = 0 \]

Group the terms of each variable and move the constant right

Why: Completing the square works on one variable at a time, so the two families have to be separated first, and the loose constant has to be out of the way.

\[ \left(x^2 - 6x\right) + \left(y^2 + 8y\right) = 11 \]

Halve each linear coefficient and square it

Why: Half of negative six is negative three, and its square is nine. Half of eight is four, and its square is sixteen. Those are the numbers that turn each group into a perfect square.

\[ \left(\tfrac{-6}{2}\right)^2 = 9 \qquad \left(\tfrac{8}{2}\right)^2 = 16 \]

Add both numbers to both sides

Why: Adding only on the left would change the equation. Nine and sixteen go onto the right as well, and eleven plus nine plus sixteen is thirty-six.

\[ \left(x^2 - 6x + 9\right) + \left(y^2 + 8y + 16\right) = 11 + 9 + 16 = 36 \]

Write each group as a square

Why: Each perfect-square trinomial factors as the variable plus half of its linear coefficient, squared - negative three for the first, positive four for the second.

\[ (x - 3)^2 + (y + 4)^2 = 36 \]

Read the center and radius

Why: The center coordinates are the opposites of the numbers inside, and the radius is the square root of the right side, not the right side itself.

\[ \text{center } (3,\ -4) \qquad r = \sqrt{36} = 6 \]

Verify by expanding back to the original equation

Why: The first square expands to the square term minus six times the variable plus nine, the second to the square term plus eight times the variable plus sixteen. Their sum is thirty-six, and moving everything to one side gives the constant twenty-five minus thirty-six, which is negative eleven - the original equation exactly.

\[ x^2 - 6x + 9 + y^2 + 8y + 16 = 36 \;\Rightarrow\; x^2 + y^2 - 6x + 8y - 11 = 0 \quad \checkmark \]

131. General form to standard form — line by line

Picture it

Animation

Shows: Each line of the worked example "General form to standard form", appearing one at a time.

The same working the example does, in the order a tutor would write it.

Takeaway: The first square expands to the square term minus six times the variable plus nine, the second to the square term plus eight times the variable plus sixteen. Their sum is thirty-six, and moving everything to one side gives the constant twenty-five minus thirty-six, which is negative eleven - the original equation exactly.

132. Without one step: Pattern: any circle, start to finish

Constraint

Discussion prompt

Run Pattern: any circle, start to finish with this step confiscated:

Read the radius as the square root of the right-hand side.

Is it still possible? If it is, say what takes its place and what it costs you. If it is not, say exactly what that step was providing that nothing else does.

Hint: A step you can drop for free was never load-bearing. If you cannot drop it, name the thing that goes wrong the moment it is gone.

Answer:

  1. Is it a circle? Both variables squared, same coefficient on each, no mixed term.
  2. If it is in general form, group each variable, move the constant to the right, complete both squares, and add the new numbers to both sides.
  3. Read the center as the opposites of the numbers inside the parentheses.
  4. Read the radius as the square root of the right-hand side.
  5. Plot the center, then step the radius up, down, left, and right to get four points, and round off the curve.
  6. Verify by substituting one of those four points into the original equation.

133. Pattern: any circle, start to finish

Pattern

  1. Is it a circle? Both variables squared, same coefficient on each, no mixed term.
  2. If it is in general form, group each variable, move the constant to the right, complete both squares, and add the new numbers to both sides.
  3. Read the center as the opposites of the numbers inside the parentheses.
  4. Read the radius as the square root of the right-hand side.
  5. Plot the center, then step the radius up, down, left, and right to get four points, and round off the curve.
  6. Verify by substituting one of those four points into the original equation.

Two quick sanity checks: a negative number on the right means there are no points at all, and a right side of zero means the whole circle collapses to the single center point.

134. Where does it stop working: Pattern: any circle, start to finish

Edge cases

Discussion prompt

Pattern: any circle, start to finish works on the cases you have just seen. Push it to the edge: what is the most degenerate input it still handles — empty, zero, one item, everything equal — and what is the first case where it stops being true? Name the case, not just "it breaks".

Hint: Try the smallest legal input, then the largest, then the one where two things collide. Methods are specified at their edges; the middle takes care of itself.

Answer:

Two quick sanity checks: a negative number on the right means there are no points at all, and a right side of zero means the whole circle collapses to the single center point.

135. Rule out three: Check yourself: center and radius

Elimination

Eliminate the wrong options

What are the center and radius of this circle?

3 of these 4 are wrong. Strike them one at a time, and say what rules each one out before you strike the next. The survivor is the answer.

  • A. center (0, -3), radius 7
  • B. center (0, 3), radius 7
  • C. center (0, -3), radius 49
  • D. center (0, -3), radius 24.5

Survives elimination: A

Why: Standard form subtracts the center, so a written plus three means the second coordinate of the center is negative three, and the missing first group means the first coordinate is zero. The right side is the radius squared, and the square root of forty-nine is seven.

136. Check yourself: center and radius

Check

Watch both the sign inside and the number on the right.

\[ x^2 + (y + 3)^2 = 49 \]

Check your understanding

What are the center and radius of this circle?

  • A. center (0, -3), radius 7 (correct)
  • B. center (0, 3), radius 7
  • C. center (0, -3), radius 49
  • D. center (0, -3), radius 24.5

Answer: A

Why: Standard form subtracts the center, so a written plus three means the second coordinate of the center is negative three, and the missing first group means the first coordinate is zero. The right side is the radius squared, and the square root of forty-nine is seven.

Why B tempts people
Copied the sign as written instead of taking its opposite. A plus three inside means the center sits three units below the horizontal axis.
Why C tempts people
Reported the right-hand side as the radius. That number is the radius squared, so it has to be square-rooted first.
Why D tempts people
Halved forty-nine as though the right side were a diameter. The correct undoing of the square is a square root, not a division by two.

137. Connect it up: Graphs, Transformations, and Symmetry

Connect it up

Draw it

One page, no notation unless you need it: draw how these connect — Points, Intercepts, Distance · The Library of Parent Shapes · Moving the Graph · Symmetry · Circles. Put an arrow wherever one of them is what makes another possible, and label the arrow with why.

138. What you can do now

Recap

You started this deck with equations and you are leaving it with pictures you can draw without a table of values.

  1. Plot points, find both intercepts by zeroing the other variable, and sample between the interesting points.
  2. Compute a distance with differences and a midpoint with sums - subtract for one, add for the other.
  3. Name all eight parent shapes with their domains, ranges, and key points.
  1. Read every shift, stretch, compression, and reflection off an equation, applying inside changes first and the vertical shift last.
  2. Write the equation of a described or pictured graph, and check it with one substitution.
  3. Test any equation for all three symmetries by flipping signs.
  4. Graph a circle from standard form, and complete both squares to get there from general form.
if you seeit meansthe classic error
a number added insidehorizontal shift, opposite directionshifting the way the sign looks
a number multiplied outsidevertical stretch or compressionshifting before stretching
a minus sign outsideflip across the horizontal axisflipping sideways instead
a number on the right of a circlethe radius squaredusing it as the radius

Next up: linear functions and slope, where every one of these moves gets a rate-of-change meaning.

Sources

  1. OpenStax College Algebra 2e
  2. All algebra, coordinates, distances, completed squares, and numeric results re-derived and verified by hand. — Verified 2026-07-31.

Want this taught 1-on-1? Alexander tutors College Algebra — $55/session, free consultation.

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